-- GENERATED SPELL FOR [Argent Medic] --


function spell0_16284(pUnit, Event) --@Cure Disease,n/a--
pUnit:FullCastSpellOnTarget(28133,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_16284', 2500, 1)
end

function Sorts_16284(pUnit, Event)
local choix_sorts_16284 = math.random(0, 0)
if choix_sorts_16284 == 0 then
pUnit:RegisterEvent('spell0_16284', 1, 1)
end
end

function mob16284_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_16284', math.random(1500, 3000), 1)
end

function mob16284_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob16284_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob16284_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(16284, 1, 'mob16284_Action')
RegisterUnitEvent(16284, 2, 'mob16284_Leave')
RegisterUnitEvent(16284, 3, 'mob16284_Kill')
RegisterUnitEvent(16284, 4, 'mob16284_Die')
